As developers of RImWorld says – its not a game, its actually a generator of stories created by the players themselves. I am sure that everyone who has played this game has a story of their own connected to it. I personally still remember building a wooden house that got struck by lightning; it burned down completely—along with everything inside—and the colony didn’t survive. Since then, I build walls and floors exclusively out of stone.
Also intrasting fact that RimWorld is considered an indie game, created by essentially three people: the owner, the lead programmer, and the girl handling PR—who also served as the model for the prototype character in the *Anomaly* DLC.
Main articles:
RimWorld DLC’s – what addons have a core game.
Seasons and Colony info – managing your pawns better.
Colonist Stats – how to know more about yours colonists.
Main Tabs – crafting, planning of work, and analytics.
Scenarios and Storytellers – what difference in game AI.
Base Building and Killbox – how to create the simple base.



