1,410 Science Atomic Era Boosts: Build 3 Biplanes. Unlocks: Required Technologies: Leads to Technologies: Historical Context “Sure, jets are fast and economical, but, oh my, what fun we’ve lost and what leisure…
Combustion | Civilization VI
1,250 Science Modern Era +1 Movement for embarked units. Boosts: Extract an Artifact. Unlocks: Required Technologies: Leads to Technologies: Historical Context “The cars haven’t advanced that much since we were kids. When…
Chemistry | Civilization VI
1,250 Science Modern Era Boosts: Complete a Research Agreement. Unlocks: Required Technologies: Leads to Technologies: Historical Context “Chemistry is the dirty part of physics.” – Peter Reiss “Chemists do not usually stutter….
Radio | Civilization VI
1,250 Science Modern Era Boost: Build a National Park. Unlocks: Required Technologies: Leads to Technologies: Historical Context “A world without radio is a deaf world.” – Ernest Yeboah “Radio is the theater…
Electricity | Civilization VI
1,250 Science Modern Era Boosts: Own 3 Privateers. Unlocks: Required Technologies: Leads to Technologies: Historical Context “If it weren’t for electricity, we’d all be watching television by candlelight.” – George Gobel “Benjamin…
Carpentry. Crafting | Project Zomboid
Make Firewood Bundle Required Items: Outputs: Mix Bucket of Plaster Required Items: Outputs: Mix Bucket of Wallpaper Paste Required Items: Outputs: Saw Down Baseball Bat Required Items: Outputs: Saw Large Branch Required…
Steel | Civilization VI
1,140 Science Modern Era +1 Production from the Lumber Mill improvement. Unlocks Urban Defenses, giving all of your cities an automatic 400 Fortification Strength and the ability to perform a ranged attack….
Replaceable Parts | Civilization VI
1,140 Science Modern Era Upgrades Farm improvements to Mechanized Agriculture. +1 Food Adjacency bonus for every Farm improvement they are adjacent to. Boosts: Own 3 Line Infantry. Unlocks: Required Technologies: Leads to…
Flight | Civilization VI
1,140 Science Modern Era Receive Tourism on all improvements that provide Culture. Amount of Tourism generated is equivalent to the improvement’s Culture output. Boost: Build an Industrial era or later wonder. Unlocks:…
Rifling | Civilization VI
970 Science Industrial Era Boosts: Build a Niter Mine. Unlocks: Required Technologies: Leads to Technologies: Historical Context “Bolt actions speak louder than words.” – Craig Roberts “Never criticize a rifleman until you…