1,060 Culture Industrial Era Boost: Build 2 Field Cannons. Unlocks: Required Civics: Historical Context “War is hell.” – William Tecumseh Sherman “I only understand friendship or scorched earth.” – Roger Ailes War…
Urbanisation | Civilization VI
1,060 Culture Industrial Era Boost: Grow a city to 15 population. Unlocks: Required Civics: Leads to Civics: Historical Context “It’s the Industrial Revolution and the growth of urban concentrations that led to…
Natural History | Civilization VI
870 Culture Industrial Era Boost: Build an Archaeological Museum. Unlocks: Required Civics: Leads to Civics: Historical Context “Had I been present at the Creation, I would have given some useful hints for…
Opera and Ballet | Civilization VI
725 Culture Industrial Era Boost: Build an Art Museum. Unlocks: Required Civics: Historical Context “Opera is when a guy gets stabbed in the back and, instead of bleeding, he sings.” – Robert…
Nationalism | Civilization VI
920 Culture Industrial Era Grants the ability to construct an additional Spy. Allows forming two identical units into a Corps or Fleet. Allows one new Casus Belli that can be used to…
Civics Tree | Civilization VI
Ancient Era Code of Laws 20 Culture Leads to Civics: Craftsmanship 40 Culture Boosts: Improve 3 tiles. Required Civics: Foreign Trade 40 Culture Boosts: Discover a second continent. Required Civics: Military Tradition…
Civil Engineering | Civilization VI
920 Culture Industrial Era Can build Farms on Grassland Hills and Plains Hills. Boost: Build 7 different specialty districts. Unlocks: Required Civics: Leads to Civics: Historical Context “Improvement makes straight roads; but…
Colonialism | Civilization VI
725 Culture Industrial Era Boost: Research the Astronomy technology. Unlocks: Required Civics: Leads to Civics: Historical Context “Remember that politics, colonialism, imperialism and war also originated in the human brain.” – Vilayanur…
The Enlightenment | Civilization VI
655 Culture Renaissance Era Religious Tourism effects are halved versus your civilization. Boost: Earn 3 Great People. Unlocks: Required Civics: Leads to Civics: Historical Context “New opinions are always suspected, and usually…
Mercantilism | Civilization VI
655 Culture Renaissance Era Camp improvements receive +1 Production and +1 Food. Boost: Earn a Great Merchant. Unlocks: Required Civics: Leads to Civics: Historical Context “In a market economy, however, the individual…