Compared to the second part of Fallout, it has a linear plot. Some perks and skills (Player, Trader, Charm) lose all meaning as they are practically not used in the game. I was very pleased with the ability to move in transport, repair it, etc.
Bunker Alpha:
1. Brahmin Woods – the initial mission.
2. Freeport – we fight drunkenness.
3. Rock Falls – the raider base.
Bunker Beta:
4. Macomb – what hunger leads to.
5. Preoria – the first shelter in the game.
6. Quincy – we liberate the city from occupation.
7. Mardin – the trappers’ lair.
Bunker Gamma:
8. St. Louis – the beginning of a dislike for heavy weapons.
9. Jeffersons – new information about the enemy.
10. Kansas City – let’s protect the ghouls from death!
11. Osceolla – a battle with the leader of the super mutants.
Bunker Delta:
12. Junction City – in search of spare parts from a robot.
13. Coldwater – returning the stolen goods.
14. Great Bend – first acquaintance with a mechanical army.
15. Newton – sometimes, in the game, tanks can shoot.
Bunker Epsilon:
16. Canyon City – destroying the repair plant.
17. Buena Vista – de-energizing the enemy.
18. Scott City – in search of General Barnaky.
19. Mount Cheyney – a small nuclear explosion.
20. Vault 0 – the decisive battle with the carculator.
Character:
1. Parameters (SPECIAL) – main characteristics.
2. Skills (part 2) – big guns, lockpicks, doctor, etc.
3. Features (part 2) – unique character traits.
4. Medicine (part 2) – various chemicals.
5. Lockpicks – characteristics of lockpicks sets, simple and electronic.
6. Armor – characteristics of all armor in the game: from leather to power.
Weapons:
1. Small: Pistols, Shotguns, Submachine Guns, Assault rifles, Rifles.
2. Big Guns – M60 machine guns, Browning, grenade launcher, flamethrower, miniguns.
3. Energy – laser and plasma pistols, impulse rifle.
4. Melle (part 2) – from a banal rose to a throwing chakram!
5. Unarmed – brass knuckles, energy fists, brass knuckle pistol.
6. Explosives and mines – anti-personnel and anti-tank mines.
7. Grenades – exploding beetles, puffers, acid grenades.
8. Ammo (part 2) – a huge selection of ammunition for weapons.
Other:
1. Random Encounters (Part 2) – Interesting encounters in the game.
2. Cars – from buggies to tanks!
3. Map – a map of game locations.