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  3. Explosives and Mines | Fallout Tactics

Explosives and Mines | Fallout Tactics

Posted on August 6, 2026August 24, 2026 by alienshooter

Puffer – Mine. Activate to use.

Damage 20-40.

T45SE Mine – Mine. Activate to use.

Damage 30-60.

T45LE Mine – Anti-tank mine. Activate to use.

Damage: 50-80.

T13 Antipersonal Mine – Chemical mine. Activate to use.

Damage 60-80.

T86 Acid Sprayer – Chemical mine. Activate to use.

Damage 70-90.

Explosive Trap – Trap. To use, place it.

Damage: 30-60.

EMP Trap – Trap. Must be placed to use.

Damage: 30-60.

Claymore – Trap. To use, place it.

Damage: 60-100.

Dynamite – Explosive. Set a timer to use.

Damage: 100-150.

Plastique – Explosive. Set a timer to use.

Damage 120-180.

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