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  3. Ammo (Part 1) | Fallout Tactics

Ammo (Part 1) | Fallout Tactics

Posted on August 6, 2026August 8, 2026 by admin

Fallout Tactics: BoS → Ammo (Part 1)

AC mod.  — modifier of the target’s armor class (the lower the AC modifier, the easier it is to hit the target.)

Dmg mod.  — modifier of the damage done by the weapon (the higher, the better.)

 

Cartridges Name AC mod. Dmg mod.


9 mm -11% -20%


9 mm AP -25% +50%

9 mm JHP +60% -20%


.45 Caliber 0% 0%


.44 Magnum Ball 0% 0%


.44 Magnum AP -25% +50%


.44 Magnum JHP +60% -20%


12 ga Shotgun Shells 0% 0%


12 ga Slug Shells 0% +80%


12 ga Flechette Shells +60% -20%

12 ga EMP Shells 0% 0%


12 ga Rubber Bullets -100% -50%


30.06 ammo 0% 0%


303 ammo 0% 0%


7.62 mm 0% 0%


5.56 mm 0% 0%

Ammo: (part 1) (part 2)

See also:

Fallout Tactics: Macomb

Fallout Tactics: Preoria

Fallout Tactics: Quincy

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  • Small Weapons (Shotguns) | Fallout Tactics
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  • Small Weapons: Pistols | Fallout Tactics
  • Unarmed | Fallout Tactics

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