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  3. Ammo (Part 1) | Fallout Tactics

Ammo (Part 1) | Fallout Tactics

Posted on August 6, 2026August 24, 2026 by alienshooter

AC mod.  — modifier of the target’s armor class (the lower the AC modifier, the easier it is to hit the target.)

Dmg mod.  — modifier of the damage done by the weapon (the higher, the better.)

Cartridges Name AC mod. Dmg mod.

9 mm

-11% -20%

9 mm AP

-25% +50%

9 mm JHP

+60% -20%

.45 Caliber

0% 0%

.44 Magnum Ball

0% 0%

.44 Magnum AP

-25% +50%

.44 Magnum JHP

+60% -20%

12 ga Shotgun Shells

0% 0%

12 ga Slug Shells

0% +80%

12 ga Flechette Shells

+60% -20%

12 ga EMP Shells

0% 0%

12 ga Rubber Bullets

-100% -50%

30.06 ammo

0% 0%

303 ammo

0% 0%

7.62 mm

0% 0%

5.56 mm

0% 0%

Ammo: (part 1) (part 2)

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