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  3. Magic (level 5) | Diablo 1: Hellfire

Magic (level 5) | Diablo 1: Hellfire

Posted on August 6, 2026August 14, 2026 by alienshooter

Level 5

Lightning Wall – A wall of lightning erupts in front of you. It appears where you point your mouse. Two lightning bolts will light on this square, and five more bolts will light up in each direction, perpendicular to your line of sight. Each bolt deals damage within the specified range (255 + 255 * spell level) over 0.05 seconds.

Immolation – Fireballs fly out in all directions from the caster. Damage is the same as Nova. The charges are identical to the Fireball spell (the only difference being the damage and speed).

Warp – This spell warps you to the nearest transition from the current dungeon to the next one.


Reflect – This spell will protect you well in melee combat. However, even if you block the attack, the damage inflicted on you is still reflected back to the monster. Reflect ends if you die or leave the current dungeon level.

Berserk – When this spell is cast on a monster, it begins attacking the closest creature. Berserk does not affect all unique and special monsters. Any monster casting Berserk is temporarily immune to this spell. A creature under the influence of Berserk also gains a 20-30% damage increase plus the spell level. Monsters with magic resistance have a 50% chance to survive Berserk.

Ring of Fire – Flames erupt in a circle around the hero. This spell functions similarly to Fire Wall. Each flame deals damage within the specified range (160 + 160 * spell level) over 0.05 seconds.

Search – Shows all items lying on the dungeon floor, highlighting them in blue. Additionally, it shows the location of items on the map within a certain radius.

Magic: (level 1) (level 2) (level 3) (level 4) (level 5)

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