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  3. Ammo (Part 2) | Fallout Tactics

Ammo (Part 2) | Fallout Tactics

Posted on August 6, 2026August 25, 2026 by alienshooter

AC mod.  — modifier of the target’s armor class (the lower the AC modifier, the easier it is to hit the target.)

Dmg mod.  — modifier of the damage dealt by the weapon (the higher, the better.)

Cartridges Name AC mod. Dmg mod.

.50 Caliber

0% 0%

.50 Caliber DU

0% +50%

2 mm EC

0% 0%

44mm Gas Grenade

0% 0%

44mm Grenade

+79% -20%

Cannister of Acid

0% +80%

Explosive Rocket

0% 0%

Rocket AP

-40% +80%

Tesla Rocket

0% 0%

Rocket Sabot

0% +80%

Flamethrower Fuel

0% 0%

HN Needler Cartridge

0% 0%

Micro Fusion Cell

0% 0%

Small Energy Cell

0% 0%

Speargun Bolt

0% 0%

Tank Shell

+200% -20%

Ammo: (part 1) (part 2)

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