Skip to content

Best

Games guides and tutorials

Menu
  • About
  • Games
  • Arcanum
  • Stalker: SoC
  • Fallout 2
  • Hota
  • Stalker: CoP
  • Diablo 2
  • Terraria
  • Fallout 3
  • Planetside 2
  • EvE OnlIne
Menu

Walkthrough of Stalker: Call of Pripyat

Posted on August 6, 2026August 6, 2026 by admin

 

Basic walkthrough of the game: 

1. Beginning – first steps in the Zone.

2. Skat-5 – the crash site of the nearest helicopter.

3. Skat-2 and area maps are a useful find.

4. Skat-3 – looking for a way to the southern plateau or fighting snorks.

5. “B2” and “B205” – we check the evacuation points of the “Skat” detachment’s military.

6. Skat-1 and Skat-4 are two more places with crashed helicopters.

7. The road to Pripyat – a wonderful walk through the Jupiter plant.

8. Pripyat-1 and “B28” – underground route to Pripyat to the evacuation point.

9. Unknown weapon – following the tracks of a Gauss gun.

10. The Missing recon group and the Monolith – a strange gathering of Monolith members.

11. Missing guard and “One Shot” – we stop mercenary activity in Pripyat.

12. Laboratory X-8 is the one and only laboratory in Call of Pripyat.

13. Radio interference, Unknown, “Skat” squad – a conversation with the main character of the Zone.

14. Evacuation – we make a choice between ending and continuing the game.

15. Quests – everything interesting in Call of Pripyat beyond the storyline.

16. Story line (Part 2) – quick beating the game, without sidequests.

 

World of the Zone:

1. Artifacts (part 2) – jellyfish, gingerbread man, compass.

2. The groups are the same as in Shadows of Chernobyl.

3. Anomalies (common) – bitumen, concrete bath, fluxes.

4. Mutants – mutants come in different types: black, white, red…

5. Achievements (part 2) – a friend of stalkers, marked by the Zone.

6. Maps of caches: Zaton, Jupiter, Pripyat, Laboratory X-8, Overpass P-1.

 

Weapons and ammunition:

1. Pistols – samples with and without silencer.

2. Shotguns – clipping, hunting rifle, Chaser.

3. Assault rifles (part 2) – Viper-5, IL86, “Avalanche”.

4. Sniper rifles – the famous “Vintar” and SVD.

5. Grenade launchers – hand-held and under-barrel types.

6. Rifle sights – the famous Picatinny rail!

7. Ammo (part 2) – supplies for various types of weapons.

8. Batteries and grenades – batteries for Gauss gun, RGD-5, F1, VOG-25.

 

Stalker equipment:

1. Helmets – Sphere, Tactical Helmet, Barrier.

2. Armor – stalker suit, CHN-3a, Exoskeleton.

3. Detectors – Response, Svarog, Veles.

4. Food and drinks – bread, vodka, sausage.

5. First aid kits – regular, army, scientific.

6. Stimulants – radioprotector, periwinkle, rolled oats.

7. Tools – for calibration are located in Pripyat.

 

Call of Pripyat modifications:

1. Path in the Mist – collect 30,000 rubles at the Cordon in 48 hours!

2. Spatial Anomaly – you’re trapped in an anomaly with no way out.

3. Bad Company – the mod starts in Overpass-1 with a squad.

4. White Squad – Yuri Semetsky was the first to reach the wish-granter.

5. Valley of Whispers – an unofficial add-on, a completely new location.

6. The Project Medeiros – You play as the hermit Noah, but without Lassie.

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Recent Posts

  • Unique weapon (Energy) | Fallout 3
  • Melee Weapons (Unarmed) | Fallout 1
  • Laivos (Olympus 2207) | Fallout 2
  • Our Benefactors: Half-Life 2 Walkthrough | Half-Life 2
  • Walkthrough (Part 1) | Stalker: Call of Pripyat

Recent Comments

No comments to show.

Archives

  • August 2026

Categories

  • Uncategorized
©2026 Best | Design: Newspaperly WordPress Theme