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  3. Chance to get a join from the respawn | Hota 3

Chance to get a join from the respawn | Hota 3

Posted on August 6, 2026August 27, 2026 by alienshooter
  1. A hero’s stats and progression do not affect army recruitment.
  2. The army’s total strength determines whether squads join you or flee.
  3. There is a 50% higher chance of recruitment if you already have the same unit in your army.

Conflux resp on Memory Lane 2.17 version, Labetha + 20 angels, native army, couple utops for stats, and Visions spell:

Resp 1

  1. Storm Elementals x11 (t2 ranged troops) – 50% for 3025 gold – Treasure Chest x1, Learning Stone x1, Imp Cache x1
  2. Minotaurus Kings x25 (t5 melle troops) – 75% for 14375 gold – Golden Bow x1, Warehouse of Wood x1, Nomad Tent x1
  3. Orc Shieftains x29 (t3 ranged troops) – 75% for 4785 gold – Mansion x1
  4. Hobgoblins x35 (t1 melle troops) – 50% for 1750 gold – Learning Stone x1, Gold x1
  5. Halfings x50 (t1 ranged troops) – 50% for 2000 gold – Naga Bank x1

Resp 2

  1. Air Elementals x21 (t2 melle troops) – 50% for 5250 gold – Armor of Wonder x1
  2. Wooden Elwes x21 (t3 ranged troops) – 50% for 5600 gold – Campfire x1, Windmill x1
  3. Zombies x28 (t2 melle troops) – 50% for 3500 gold – Windmill x1
  4. Harpies x19 (t2 melle troops) – 50% for 2470 gold – Treasure Chest x1, Medusa Stores x1
  5. Master Gremlins x40 (t1 ranged troops) – 50% for 1600 gold – Dwarven Treasury x1
  6. Air Elementals x13 (t2 melle troops) – 50% for 3250 gold – Campfire x1, Medusa Stores x1

Resp 3

  1. Gnoll Marauders x42 (t1 melle troops) – 50% for 2940 gold – Treasure Chest x1, Churchyard x1
  2. Hell Hounds x19 (t3 melle troops) – 50% for 3800 gold – Treasure Chest x1, Martello Tower x1, Dwarven Treasury x1
  3. Zombies x41 (t2 melle troops) – 50% for 5125 gold – Wood x1
  4. Air Elementals x12 (t2 melle troops) – 50% for 3000 gold – Ore x1
  5. Crew Mates x35 (t2 melle troops) – 50% for 3850 gold – Ore x1
  6. Centaurus x35 (t1 melle troops) – 50% for 2450 gold – Sulfur x1, Wood x1
  7. Kobold Foremen x27 (t1 melle troops) – 50% for 1620 gold – Dwarven Treasury x1

Resp 4

  1. Rogues x24 (t2 melle troops) – 50% for 2400 gold – Wood x1, Medusa Stores x1

Resp 5

  1. Gnoll Marauders x80 (t1 melle troops) – 50% for 5600 gold – Treasure Chest x1, Mercury x1, Black Tower x1
  2. Ogres x58 (t4 melle troops) – 50% for 17400 gold – Campfire x1, Mansion x1, Buckler of the Gnoll King x1
  3. Troglodytes x40 (t1 melle troops) – 50% for 2000 gold – Campfire x1
  4. Oceanids x43 (t1 melle troops) – 50% for 1935 gold – Glypt of Gallantry x1, Imp Cache x1
  5. Hobgoblins x31 (t1 melle troops) – 50% for 1550 gold – Hill Fort x1

Resp 6

  1. None

Resp 7

  1. Hobgoblins x29 (t1 melle troops) – 50% for 1450 gold – Gems x1
  2. Nymphs x75 (t1 melle troops) – 50% for 2625 gold – Sulfur x1, Medusa Store x1
  3. Kobold Foremen x28 (t1 melle troops) – 50% for 1680 gold – Shrine of Magic Gesture x1
  4. Stone Golems x21 (t3 melle troops) – 50% for 3150 gold – Crystal x1, Mercenary Camp x1
  5. Arch Magi x43 (t4 ranged troops) – 50% for 19350 gold – Pandora’s Box x1, Medusa Store x1
  6. Crew Mates x45 (t2 melle troops) – 50% for 4950 gold – Campfire x1, Nagabank x1
  7. Harpies x40 (t2 melle troops) – 50% for 5200 gold – Gems x1, Treasure Chest x1, School of Magic x1

Resp 8

  1. Zealots x12 (t5 ranged troops) – 50% for 5400 gold – Path to the next zone x1
  2. Hell Hounds x34 (t3 melle troops) – 50% for 6800 gold – Altar of Thought x1

Resp 9

  1. Imps x93 (t1 melle troops) – 50% for 4650 gold – Crystal x1, Imp Cache x1
  2. Skeletons x38 (t1 melle troops) – 50% for 2280 gold – Cyclops Stockpile x1
  3. Skeleton Warriors x58 (t1 melle troops) – 50% for 4060 gold – Sulfur x1, Marletto Tower x1

Resp 10

  1. Ayssids x20 (t4 melle troops) – 50% for 6500 gold – Gold Mine x1
  2. Sprites x33 (t1 melle troops) – 50% for 990 gold – Wood x1, Imp Cache x1
  3. Skeleton Warriors x22 (t1 melle troops) – 50% for 1540 gold – Cyclops Stockpile x1
  4. Master Gremlins x57 (t1 ranged troops) – 75% for 2280 gold – Path to the next zone x1
  5. Imps x44 (t1 melle troops) – 50% for 2200 gold – Dwarven Treasury x1

Overall join statistics

  • A total of 41 joins across 10 respawns.
  • The average number of joins per respawn – 4 troops.

Chance of getting Joins at the respawn:

  • 6 or more – 30%
  • 1 to 5 – 60%
  • 0 Joins – 10%

By unit rank (41 units total):

  • T1 – 50%
  • T2 – 28%
  • T3 – 12%
  • T4 – 5%
  • T5 – 5%

By damage type

  • Melle – 82%
  • Ranged – 18%

Based on the number of squad members joining:

  • 50% of the squad – 92%
  • 75% of the squad – 8%

Number of protected objects:

  • Several – 50%
  • One – 50%

By type of protected object (from 40 joins – 100% was):

  • Object for economy – 60%
  • Resource (gold, ore, gems, etc.) – 30%
  • Object for hero stats – 18%
  • Treasure Chest – 15%
  • Campfire – 12%
  • Artifact – 10%
  • Object for army – 7%
  • Path to another zone – 5%
  • Resource mine – 5%
  • Pandora’s Box – 2%

By the amount of gold required to join:

  • Over 10,000 – 8%
  • 5,000 to 10,000 – 20%
  • 2,000 to 5,000 – 50%
  • Less than 2,000 – 22%

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