Don’t Starve Walkthrough → Wurt
Default stats:
1) Health – 150-250.
2) Hunger – 200-250.
3) Sanity – 150-200.
Traits:
– Wurt can detect danger lurking in the swamp.
– Wurt can craft the Royal Tapestry, build merm homes, and fortifications for the Royal Guard.
– The Royal Tapestry requires materials from all over Permanence.
– The Merm King buffs all merms (including Wurt) during combat.
– Wurt must feed the Merm King.
– She moves 30% faster in the swamp (the effect does not stack with the Road effect).
– She can also create Marsh Turf.
– Wurt can create a disguise to help other characters blend in with her swamp friends.
– Her grip is unaffected by moisture, meaning wet tools won’t slip from her hands.
– Durians have no negative effects on her, and she gains more hunger from them (40 units). Seaweed also has no negative effects on her, but does not give more hunger.
– Fish or eel, if carried, restore sanity at a rate of 3.3 units/minute and spoil 4 times slower.
– Doesn’t lose items or receive penalties to sanity and health if drowning in the ocean (but still becomes wet).
– Wurt is a vegetarian.
– She strongly dislikes pigs, and they dislike her. Upon seeing Wurt, pigs will run to attack her, and the Pig King will refuse to trade.
– Loses Sanity if carrying raw or rotten fish in your inventory.
– Can read Wickerbottom’s books to increase or decrease Sanity:
– Birds of the World and On Tentacles adds 50 Sanity.
See also:
