
City Patron Goddess
+25% Production toward districts in cities without a specialty district.

Dance of the Aurora
Holy Site districts get +1 Faith from adjacent Tundra tiles.

Desert Folklore
Holy Site districts get +1 Faith from adjacent Desert tiles.

Divine Spark
+1 Great Person point from Holy Site (Prophet), Campus (Scientist), and Theater Square (Writer) districts.

Earth Goddess
+1 Faith from tiles with Charming or better Appeal.

Fertility Rites
City growth rate is 10% higher.

God of Craftsmen
+1 Production from Mines over Strategic resources.

God of Healing
Increases Healing by +30 in your Holy Site district, or any adjacent tiles.

God of the Forge
+25% Production toward Ancient and Classical military units.

God of the Open Sky
+1 Culture from Pastures.

God of the Sea
+1 Production from Fishing Boats.

God of War
Faith equal to 50% of the strength of each combat unit killed within 8 tiles of a Holy Site district. (on Standard Speed)

Goddess of Festivals
+1 Food from Wine, Incense, Cocoa, Tobacco, Coffee, and Tea Plantations.

Goddess of the Harvest
Harvesting a resource or removing a feature receives Faith equal to the other
yield’s quantity.

Goddess of Hunt
+1 Food from Camps.

Initiation Rites
+50 Faith for each Barbarian Outpost cleared.

Lady of the Reeds and Marshes
+1 Production from Marsh, Oasis, and Floodplains.

Monument to the Gods
+15% Production towards Ancient and Classical era wonders.

Oral Tradition
+1 Culture from Banana, Citrus, Cotton, Dyes,Silk, Spices, and Sugar Plantations.

Religious Idols
+2 Faith from Mines over Luxury and Bonus resources.

Religious Settlement
Border expansion rate is 15% higher.

River Goddess
+1 Amenity to cities if they have a Holy Site district adjacent to a River.

Sacred Path
Holy Site districts get +1 Faith from adjacent Rainforest tiles.

Stone Circles
+2 Faith from Quarries.



