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  3. Pantheon | Civilization VI

Pantheon | Civilization VI

Posted on November 11, 2026November 11, 2026 by alienshooter

City Patron Goddess

+25% Production toward districts in cities without a specialty district.

Dance of the Aurora

Holy Site districts get +1 Faith from adjacent Tundra tiles.

Desert Folklore

Holy Site districts get +1 Faith from adjacent Desert tiles.

Divine Spark

+1 Great Person point from Holy Site (Prophet), Campus (Scientist), and Theater Square (Writer) districts.

Earth Goddess

+1 Faith from tiles with Charming or better Appeal.

Fertility Rites

City growth rate is 10% higher.

God of Craftsmen

+1 Production from Mines over Strategic resources.

God of Healing

Increases Healing by +30 in your Holy Site district, or any adjacent tiles.

God of the Forge

+25% Production toward Ancient and Classical military units.

God of the Open Sky

+1 Culture from Pastures.

God of the Sea

+1 Production from Fishing Boats.

God of War

Faith equal to 50% of the strength of each combat unit killed within 8 tiles of a Holy Site district. (on Standard Speed)

Goddess of Festivals

+1 Food from Wine, Incense, Cocoa, Tobacco, Coffee, and Tea Plantations.

Goddess of the Harvest

Harvesting a resource or removing a feature receives Faith equal to the other

yield’s quantity.

Goddess of Hunt

+1 Food from Camps.

Initiation Rites

+50 Faith for each Barbarian Outpost cleared.

Lady of the Reeds and Marshes

+1 Production from Marsh, Oasis, and Floodplains.

Monument to the Gods

+15% Production towards Ancient and Classical era wonders.

Oral Tradition

+1 Culture from Banana, Citrus, Cotton, Dyes,Silk, Spices, and Sugar Plantations.

Religious Idols

+2 Faith from Mines over Luxury and Bonus resources.

Religious Settlement

Border expansion rate is 15% higher.

River Goddess

+1 Amenity to cities if they have a Holy Site district adjacent to a River.

Sacred Path

Holy Site districts get +1 Faith from adjacent Rainforest tiles.

Stone Circles

+2 Faith from Quarries.

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