Militaristic City-State Valletta Suzerain Bonus City Center buildings and Encampment district buildings can be bought with Faith. Cost of purchasing Ancient, Medieval, and Renaissance Walls is reduced, but they can only be…
Taoism | Civilization VI
Taoism is a unique religion, founded on the basis of the ancient beliefs and philosophies of the Chinese kingdoms of the 2nd Century AD. Although not attributed directly to a single founding…
Gaius Duilius | Civilization VI
Traits Forms a Fleet out of a military naval unit. Passive Effect +5 Combat Strength and +1 Movement to Classical and Medieval era naval units within 2 tiles. Historical Context Since he…
Francis Drake | Civilization VI
Traits Gain 75 Gold (on Standard speed). Military units get +50% rewards for plundering sea O Trade Routes. Passive Effect +5 Combat Strength and +1 Movement to Renaissance and Industrial era naval…
Pantanal | Civilization VI
Four tile natural wonder. Provides +2 Food and +2 Culture. Historical Context “The Pantanal is the most complex intertropical alluvional plain of the planet and perhaps the least known area of the…
Protestantism | Civilization VI
The Protestant Reformation, as a movement that would eventually divide Christian Europe, began as a protest in Germany against Catholic doctrine and practices, especially in regard to salvation, justification and interpretation of…
Commercial Hub | Civilization VI
Traits Great Merchant point per+1 turn. A district in your city specializing in finance and trade. +1 Trade Route capacity, if this city does not yet have a Harbor district. Required Technologies:…
Nan Madol | Civilization VI
Cultural City-State Nan Madol Suzerain Bonus Your districts on or next to Coast or Lake tiles provide +2 Culture. Historical Context Most archaeologists and historians do not believe that the ruins of…
Mahabodhi Temple | Civilization VI
Grants 2 Apostles. Must be built on Woods adjacent to a Holy Site district with a Temple, and you must have founded a Religion. Required Technologies: Historical Context “In a dusty, bustling…
Clancy Fernando | Civilization VI
Traits Grants 1 promotion level and +200% combat experience to a military naval unit. Passive Effect +5 Combat Strength and +1 Movement to Information era naval units within 2 tiles. Historical Context…