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  3. Misty Hills (Part 1): Quests in Arcanum

Misty Hills (Part 1): Quests in Arcanum

Posted on August 6, 2026August 14, 2026 by alienshooter

Misty Hills (1409W 1317S)

As soon as you arrive in Misty Hills, you’ll find yourself near a well where a man is walking – it’s Constable Owens.

 

Give the camera

First, you need to go to the local merchant, Rizza. Ask him about the ring, and he’ll soon tell you where it’s from, but he’ll ask you to give him something unusual. You can give him the camera found in Isaac Zapruder’s bag

He’ll show you the city of Tarant on your map, home to the jewelry firm “Schuyler & Sons.” You don’t need to buy anything from Rizze—just sell him the filament, wine, batteries, and springs, if you have them.

 

Find pure ore

Next, go to the local blacksmith, Lloyd Gurlos. He’ll ask you to find pure ore in exchange for a good dagger. Agree, but don’t go looking for ore in the mine, as you won’t find any there (random). It’s best to make it yourself, using the diagram, from steel and regular ore

 

Rob the blacksmith

If you bought lockpicks from the merchant before the game, I advise you to do the following: in the upper right corner of the screen, you will find a button. Click it, and you will see:

You will see Lloyd Gurlos go into his house. When he opens the door, sneak in with him. Then wait until morning, when the blacksmith comes out of the house, try to open the chest with lockpicks.

You should succeed about 10-15 times, then open the chest and scavenge everything from there. Equip everything that suits you and Virgil, take the rest with you, and then sell it in Tarant. Then wait until evening again, scroll 2 hours, and when Gurlos enters the house, you will leave.

 

Destroy the generator

A local wizard lives next to Lloyd’s house. He’ll tell you that technology is becoming increasingly popular in the city and ask you to destroy the “cursed machine” in the temple.

It’s simple: go to the temple, kill all the rats and the dim-witted gnome, and then blow up the machines with dynamite. Job done. Go to the wizard and receive your reward. Jongle Dun will then ask you to bring him a package from a merchant living in Dernholm.

 

Clear the Bridge

During the conversation, Constable Owens will tell you that the only exit from the city is blocked by bandits. The constable will ask you to kill them for 50 coins, but don’t rush to agree, as they are difficult to kill at the beginning. Simply head southeast along the path, and you’ll soon come to the bandits

Their leader, Lucan the Brainless, will ask you for 1000 to cross the bridge or destroy the building materials located to the west. The best option is to pay. But since you won’t even have 500 coins at that point, go into town. Next is Misty Hills (Part 2): Quests in Arcanum.

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