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  3. Chapter 13: Forget Freeman! [Black Mesa] | Half-Life: Black Mesa

Chapter 13: Forget Freeman! [Black Mesa] | Half-Life: Black Mesa

Posted on August 6, 2026August 26, 2026 by alienshooter

Approach the guard. Press the lever on the wall, causing machine gun turrets to appear on the ceiling behind the glass. We’ll turn them off for now, leaving the guard in this room. Exit the room, spot the enemies, and quickly run back to the room to turn on the turrets. The enemies will be shot at with cannons. You can do this several times.

Go into the tunnel on the left, destroy the nests of snarks and other monsters, and collect all kinds of ammo from the boxes. At the end, bounce on the living trampoline, collecting snarks and ammo on the second floor.

Sewers. Climb the planks into the left “west” channel. In the next pool, kill the sea monster. You can find several batteries and grenades at the bottom. Swim into a narrow corridor with gears. Here, on the right, you can enter the door and recharge at the charger. Then, swim under the large gear.

Grab some ammo on the surface. Climb the fence outside via the pipes. Kill the soldiers from afar with a crossbow and destroy the tank with a rocket launcher or grenades. There’s a military camp on the left, where you can grab a few first aid kits.

Enter the next hangar, go down the stairs, and grab a couple of batteries and some ammo. Continue along the surface, knock over the turret, and enter the elevator.

Jump over the acid below, killing two soldiers. Crawl through the vent above to the garage, destroy the tank with rockets and grenades, and finish off the rest. There are two machine gun turrets in the corridor; knock them over with grenades. Next, the Lambda Complex.

Related posts:

Chapter 4. Office Complex [Black Mesa] | Half-Life: Black Mesa Chapter 8. On the Rails [Black Mesa] | Half-Life: Black Mesa Chapter 14. Lambda Complex [Black Mesa] | Half-Life: Black Mesa Chapter 9. Detention [Black Mesa] | Half-Life: Black Mesa
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