Skip to content

Forum of Mine

Game Guides and Tutorials

Menu
  • About
  • Games
  • Donate
  • Stalker
    • Stalker: Shadows of Chernobyl
    • Stalker: Clear Sky
    • Stalker: Call of Pripyat
    • Metro 2033
  • Fallout
    • Fallout 1
    • Fallout 2
    • Fallout Tactics
    • Fallout 3
    • Fallout: New Vegas
    • Fallout 4
  • RPG
    • Arcanum
    • Diablo 1
    • Diablo 2
  • Survival
    • Terraria
    • Don’s Starve
    • Factorio: Space Age
    • RimWorld
  • Half-Life
    • Half-Life 2
    • Half-Life: Black Mesa
    • Half-Life: Alyx
    • Portal
    • Portal 2
    • Portal 2: Co-op
  • Hota
  • Planetside 2
  • EvE OnlIne
Menu
  1. Home
  2. Metro 2033
  3. Bridge | Metro 2033

Bridge | Metro 2033

Posted on August 6, 2026August 28, 2026 by alienshooter

I expected to encounter mutants and monsters along the way… But sometimes ordinary people are more terrifying than monsters. How many more “brothers in mind” will try to finish me off before I reach Polis?

The situation on the bridge is eerie. The air is polluted here, so let’s put on a gas mask and hit the road. Follow Bourbon, and be on guard for monsters attacking us from all sides. Let’s not give them a chance:

We cross a long bridge, jumping over avalanches. When we enter the train car, it suddenly begins to fall to the ground to continue. We need to quickly run across it and jump out. There’s a dangerous swing. After crossing the bridge, we run into a collapsed tunnel. We need to go around it. We find a small ladder nearby and climb down it.

We’ll find ourselves in a narrow tunnel teeming with monsters. We’ll have to work hard to avoid being eaten alive. After passing through the tunnel, we’ll find ourselves in the catacombs.

Related posts:

Outpost | Metro 2033 Black Station | Metro 2033 Tower | Metro 2033 Alley | Metro 2033
  • Raids and Factions | RimWorld
  • Mechanoids | Rimworld
  • Bugs and Infestation | RimWorld
  • Conflux | Hota
  • Starship | RimWorld

Popular Posts

Dont forget about link to original ©2008-2026 Forum of Mine | Privacy Policy | Feedback