300 Science Medieval Era +1 Production to the Mine improvement. Boosts: Build 3 Mines. Unlocks: Required Technologies: Leads to Technologies: Historical Context “We are all apprentices in a craft where no one…
Author: alienshooter
Machinery | Civilization VI
300 Science Medieval Era Boosts: Own 3 Archers. Unlocks: Required Technologies: List to Technologies: Historical Content “I’d imagine the whole world as one big machine. Machines never come with any spare parts,…
Military Tactics | Civilization VI
300 Science Medieval Era To Boost: Kill a unit with a Spearman. Unlocks: Required Technologies: Historical Context “Tactics mean doing what you can with what you have.” – Saul Alinsky “Strategy requires…
Engineering | Civilization VI
200 Science Classical Era To Boost: Build Ancient Walls. Unlocks: Required Technologies: Leads to Technologies: Historical Context “One man’s ‘magic’ is another man’s engineering.” – Robert Heinlein “Normal people… believe that if…
Construction | Civilization VI
200 Science Classical Era Boosts: Build a Water Mill. Unlocks: Required Technologies: Leads to Technologies: Historical Context “Create with the heart; build with the mind.” – Criss Jami “The four building blocks…
Mathematics | Civilization VI
200 Science Classical Era +1 Movement for all naval units. Boost: Build 3 different specialty districts. Unlocks: Required Technologies: Leads to Technologies: Historical Context “Without mathematics, there’s nothing you can do. Everything…
Shipbuilding | Civilization VI
200 Science Classical Era Boosts: Own 2 Galleys. Allows all land units to embark. Unlocks: Required Technologies: Leads to Technologies: Historical Context “I cannot imagine any condition which would cause a ship…
Horseback Riding | Civilization VI
120 Science Classical Era To Boost: Build a Pasture. Unlocks: Required Technologies: Leads to Technologies: Historical Context “No hour of life is wasted that is spent in the saddle.” – Winston Churchill…
Currency | Civilization VI
120 Science Classical Era Boosts: Make a Trade Route Unlocks: Required Technologies: Leads to Technologies: Historical Context “Wealth consists not in having great possessions, but in having few wants.” – Epictetus “Money,…
Celestial Navigation | Civilization VI
120 Science Classical Era Allows Traders to embark, and allows harvesting of Fish and Crabs. Boosts: Improve 2 sea resources. Unlocks: Required Technologies: Historical Context “And all I ask is a tall…