660 Science Renaissance Era +1 Movement for embarked units. Boosts: Kill a unit with a Musketman. Unlocks: Required Technologies: Leads to Technologies: Historical Context “There is little man has made that approaches…
Author: alienshooter
Printing | Civilization VI
540 Science Renaissance Era Boosts: Build 2 Universities. Provides one more level of diplomatic visibility on all other civilizations. All Tourism yields from Great Works of Writing are doubled. Unlocks: Required Technologies:…
Gunpowder | Civilization VI
540 Science Renaissance Era Boost: Build an Armory. Unlocks: Required Technologies: Lead to Technologies: Historical Context “The real use of gunpowder is to make all men tall.” – Thomas Carlyle “Man is…
Banking | Civilization VI
540 Science Renaissance Era +2 Gold from the Quarry improvement. Boosts: Have the Guilds civic. Unlocks: Required Technologies: Leads to Technologies: Historical Context “If you owe the bank $100 that’s your problem….
Mass Production | Civilization VI
540 Science Renaissance Era Boosts: Build a Lumber Mill. Unlocks: Required Technologies: Leads to Technologies: Historical Context “People can have the Model T in any color – so long as it’s black.”…
Cartography | Civilization VI
540 Science Renaissance Era Boosts: Build 2 Harbors. +2 Gold from the Fishing Boat improvement. All naval and embarked units can navigate Ocean tiles. Unlocks: Required Technologies: Leads to Technologies: Historical Context…
Castles | Civilization VI
390 Science Medieval Era To Boost: Have a government with 6 policy slots. Bonus Culture for the Great Wall improvement for adjacency. Gain a free Spy if playing as Catherine de Medici…
Military Engineering | Civilization VI
390 Science Medieval Era To Boost: Build an Aqueduct. Unlocks: Required Technologies: Leads to Technologies: Historical Context “Blast – Build – Battle” – Motto of the U.S. 16th Engineer Brigade “The more…
Stirrups | Civilization VI
390 Science Medieval Era Pasture improvements receive +1 Food. Boost: Have the Feudalism civic. Unlocks: Required Technologies: Leads to Technologies: Historical Context “Few inventions have been so simple as the stirrup, but…
Education | Civilization VI
390 Science Medieval Era Boosts: Earn a Great Scientist. Unlocks: Required Technologies: Leads to Technologies: Historical Context The purpose of education is to replace an empty mind with an open one.” –…