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  3. Pistols (Part 1) | Fallout: New Vegas

Pistols (Part 1) | Fallout: New Vegas

Posted on August 6, 2026August 8, 2026 by admin

Fallout: New Vegas Walkthrough -> Pistols (Part 1)

22 caliber pistol with silencer – The pistol is equipped with a silencer, so the shot sound will be inaudible to others (but not to the target). A critical hit with this weapon will not result in dismemberment, and it does 20% less damage to limbs than intended.

Facts: This pistol can be carried into places where weapons are confiscated upon entry (casinos, Caesar’s Fort, etc.).

Requirements: Strength: 1. ID: 000e377a

“The Very Same” – “The Very Same” can only be repaired with repair kits or repair NPCs. The charging indicator light remains green when idle, but turns yellow when reloading. This thing requires 6 Strength for maximum effectiveness.

Facts: This pistol benefits from the “Cowboy” perk, despite its automatic-like appearance.

Requirements: Weapon: 50 Strength: 6. ID: 00133058

9mm Pistol – This pistol comes with an optional scope and extended magazine. The front sight is tritium-coated, making accurate shooting at night more convenient. The draw weight is only 2. This model is based on the Browning Hi-Power.

Requirements: Strength: 2. ID: 000e3778

“Maria” – This pistol’s ivory grip is engraved with an image of the Virgin of Guadalupe. The pistol is decorated with engravings and ivory inlays. No modifications are possible.

Requirements: Strength: 2. ID: 000e7655

The .357 Magnum revolver is a single-action revolver with a fixed cylinder. Its rate of fire is extremely slow, but its powerful shot compensates for this. The weapon reloads one round at a time, and reloading can be interrupted at any time by pressing the trigger. It requires a force of 3 to use. The front sight is not particularly useful, providing accuracy only at close range.

Requirements: Strength: 3. ID: 0008f216

The Lucky is a unique revolver, distinguished from the standard .357 Magnum by its ivory grips engraved with the club suit. The color is also distinctive—the Lucky is cast in dark gray metal.

Requirements: Strength: 3. ID: 000e2c86

Comparison of characteristics

Name Damage Disassembled. Crit. (%) Patr. (Mag.) Weight OD (other)

  • 22 caliber pistol with silencer * 9 0.5 x 1 .22 (16) 3 17 (100)
  • “The One” 18 0.5 x 2.5 5.56mm (5) 5 19 (225)
  • 9mm pistol ** 16 0.7 x 1 9mm (13) 1.5 17 (150)
  • Maria ** 20 0.2 x 2 9mm (13) 1.5 15 (200)
  • Revolver “Magnum” cal. 357 ** 26 0.5 x 1 .357 (6) 2 20 (200)
  • “Happy.” ** 30 0.3 x 2.5 .357 (6) 2.5 17 (225)

*  – concealable weapon with any Stealth skill.

**  – concealable weapons with Stealth > 49.

Pistols: (part 1) (part 2)

See also:

Fallout: New Vegas – Sniper Rifles

Fallout: New Vegas – Heavy Weapons

New Vegas – Companions (Part 2)

Related posts:

  • Perks (Level 6) | Fallout: New Vegas
  • Factions in the Game (Part 2) | Fallout: New Vegas
  • Game controls (for PC) | Fallout: New Vegas
  • Fallout: New Vegas Walkthrough (Part 2) | Fallout: New Vegas

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