Main storyline
- Prologue – how we survive the last day.
- Chapter 1: Starting the Game – in vault.
- Chapter 2: Sanctuary – starting new life.
- Chapter 3: Concord – first big town to loot.
- Chapter 4: Diamond City – new friend Paper.
- Chapter 5: Fort Hagen – reunion with Kellog.
- Chapter 6: Goodneighbor – and handsome sheriff.
- Chapter 7: Greenetech Genetics – the detective.
- Chapter 8: The Institute – place with no enter.
- Chapter 9: Mass Fusion – making desigions.
- Chapter 10: Boston Airport – final of the game.
Perks
- Strength – Iron Fist, Heavy Gunner, Pain Train.
- Perception – Rifleman, Night Person, Penetrator.
- Endurance – Life Giver, Aquaboy, Solar Powered.
- Charisma – Black Widow, Animal Friend, Inspirational.
- Intelligence – Medic, Hacker, Robotics Expert.
- Agility – Gunslinger, Mister Sandman, Ninja.
- Luck – Fortune Finder, Idiot Savant, Critical Banker.
Information
- Player parthner – parthners for the game.
- Power armor – where to find on world map.
- Enemies – main enemies in game.
- First 40 skills – how better spend points.
- Fusion cores – for yours power armor.
- Bobbleheads – places where to find them.
- Game controls – for better managment.
- Console commands – easiest way to cheat.
- Placing sanctuary – how to build stuff.
Magazines
- Live & Love Magazine – 9 parts.
- Guns and Bullets Magazine – 10 parts.
- Grognak the Barbarian Magazine – 10 parts.
- Covert Operations Manual – 10 parts.
- Astoundingly Awesome Tales – 14 parts.
