540 Science Renaissance Era +2 Gold from the Quarry improvement. Boosts: Have the Guilds civic. Unlocks: Required Technologies: Leads to Technologies: Historical Context “If you owe the bank $100 that’s your problem….
Mass Production | Civilization VI
540 Science Renaissance Era Boosts: Build a Lumber Mill. Unlocks: Required Technologies: Leads to Technologies: Historical Context “People can have the Model T in any color – so long as it’s black.”…
Cartography | Civilization VI
540 Science Renaissance Era Boosts: Build 2 Harbors. +2 Gold from the Fishing Boat improvement. All naval and embarked units can navigate Ocean tiles. Unlocks: Required Technologies: Leads to Technologies: Historical Context…
Castles | Civilization VI
390 Science Medieval Era To Boost: Have a government with 6 policy slots. Bonus Culture for the Great Wall improvement for adjacency. Gain a free Spy if playing as Catherine de Medici…
Military Engineering | Civilization VI
390 Science Medieval Era To Boost: Build an Aqueduct. Unlocks: Required Technologies: Leads to Technologies: Historical Context “Blast – Build – Battle” – Motto of the U.S. 16th Engineer Brigade “The more…
Stirrups | Civilization VI
390 Science Medieval Era Pasture improvements receive +1 Food. Boost: Have the Feudalism civic. Unlocks: Required Technologies: Leads to Technologies: Historical Context “Few inventions have been so simple as the stirrup, but…
Education | Civilization VI
390 Science Medieval Era Boosts: Earn a Great Scientist. Unlocks: Required Technologies: Leads to Technologies: Historical Context The purpose of education is to replace an empty mind with an open one.” –…
Apprenticeship | Civilization VI
300 Science Medieval Era +1 Production to the Mine improvement. Boosts: Build 3 Mines. Unlocks: Required Technologies: Leads to Technologies: Historical Context “We are all apprentices in a craft where no one…
Machinery | Civilization VI
300 Science Medieval Era Boosts: Own 3 Archers. Unlocks: Required Technologies: List to Technologies: Historical Content “I’d imagine the whole world as one big machine. Machines never come with any spare parts,…
Military Tactics | Civilization VI
300 Science Medieval Era To Boost: Kill a unit with a Spearman. Unlocks: Required Technologies: Historical Context “Tactics mean doing what you can with what you have.” – Saul Alinsky “Strategy requires…