920 Culture Industrial Era Can build Farms on Grassland Hills and Plains Hills. Boost: Build 7 different specialty districts. Unlocks: Required Civics: Leads to Civics: Historical Context “Improvement makes straight roads; but…
Author: alienshooter
Colonialism | Civilization VI
725 Culture Industrial Era Boost: Research the Astronomy technology. Unlocks: Required Civics: Leads to Civics: Historical Context “Remember that politics, colonialism, imperialism and war also originated in the human brain.” – Vilayanur…
The Enlightenment | Civilization VI
655 Culture Renaissance Era Religious Tourism effects are halved versus your civilization. Boost: Earn 3 Great People. Unlocks: Required Civics: Leads to Civics: Historical Context “New opinions are always suspected, and usually…
Mercantilism | Civilization VI
655 Culture Renaissance Era Camp improvements receive +1 Production and +1 Food. Boost: Earn a Great Merchant. Unlocks: Required Civics: Leads to Civics: Historical Context “In a market economy, however, the individual…
Reformed Church | Civilization VI
400 Culture Renaissance Era Boost: Have 6 cities following your Religion. Unlocks: Required Civics: Historical Context “I don’t like to commit myself about Heaven and Hell, you see, I have friends in…
Diplomatic Service | Civilization VI
540 Culture Renaissance Era Grants the ability to construct a Spy. Boost: Have an alliance with another civilization. Unlocks: Required Civics: Leads to Civics: Historical Context “In diplomacy there are two kinds…
Exploration | Civilization VI
400 Culture Renaissance Era Boost: Build 2 Caravels. Unlocks: Required Civics: Historical Context “The day we stop exploring is the day we commit ourselves to live in a stagnant world, devoid of…
Humanism | Civilization VI
540 Culture Renaissance Era Boost: Earn a Great Artist. Unlocks: Required Civics: Leads to Civics: Historical Context “The four characteristics of humanism are curiosity, a free mind, belief in good taste, and…
Guilds | Civilization VI
385 Culture Medieval Era Boost: Build 2 Markets. Unlocks: Required Civics: Leads to Civics: Historical Context “Every man should make his son learn some useful trade or profession, so that in these…
Medieval Fairs | Civilization VI
385 Culture Medieval Era Boost: Maintain 4 Trade Routes. Unlocks: Required Civics: Leads to Civics: Historical Context “All that glisters is not gold; often have you heard that told.” – William Shakespeare…